Ninja gaiden sigma 212/31/2023 Foster reveals that Irene is one of their agents, and that she is tracking down a man known as Jaquio, who seeks to release the powerful demon sealed in the statues. However, Ryu is captured by the CIA and brought before A. Ryu vows to carry on his work, protecting the Demon Statues. Ryu gives chase, and recaptures the statue, but returns to find Smith dying. As Ryu and Smith talk, the statue is stolen by another ninja. He meets with Smith, who identifies the statue as one of the Demon Statues, a pair of Artifacts of Doom he and Joe discovered and vowed to protect. Ryu is puzzled by this, but presses onward. He awakens in a prison cell, where the woman (Irene Lew) frees him and gives him a mysterious, grotesque statue. After battling a large man with an axe in a bar, he is subdued by a woman with a tranquilizer gun. Believing his father dead, Ryu goes to America to carry out this request. ![]() In the first game, Ryu receives a letter from his father Joe Hayabusa (renamed Ken Hayabusa in the original localization), saying that should he not return, Ryu is to journey to America and contact a man named Walter Smith. ![]() Since then, Ninja Gaiden has become Team Ninja's other major franchise, leading to even further sequels and spinoffs. However, Ryu's presence in Tecmo's Dead or Alive fighting game series helped keep the series alive within the public's consciousness, leading to a revival in 2004 for the Xbox by DOA developer Team Ninja simply titled Ninja Gaiden. The NES version would spawn two sequels, a Game Boy prequel, a couple of stand-alone versions for other platforms and an OVA set after the events of the NES trilogy before Tecmo discontinued the series after the release of the Ninja Gaiden Trilogy compilation for the Super NES in 1995. The series dates back to 1988 with two simultaneously developed games under the same title: an arcade version that was a side-scrolling Beat 'em Up in the vein of Double Dragon, and a more popular console version for the Nintendo Entertainment System, a 2D action platformer notable for being one of the earliest action games to feature cinematic sequences between stages.
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